Computer Science - Game Development (Bachelor of Science)

The Computer Science major emphasizes the development of large software systems. It consists of prescriptive courses and elective courses.

Course Title Credits
Prescriptive Courses
CS 230Fundamentals of Computing3
CS 231Computer Programming I3
CS 232Computer Programming II3
CS 234Discrete Computational Structures3
CS 304Technical Writing for Computer Science (WI)3
CS 310Software Engineering I3
CS 331Data Structures and Algorithms3
CS 333Computer Organization and Architecture3
CS 350Fundamentals of Computer Operating Systems3
CS 450Computer Networking3
CS 462Ethics and Legal Issues (WI)3
CS 488Database Systems3
CS 491Software Engineering II3
Game Development
CS 339Game Design I3
CS 439Game Design II3
Select two of the following:6
Human-Computer Interaction
Computer Graphics
Artificial Intelligence

Courses in the major may not be taken until all prerequisites are completed with a grade of “C” or better.

In addition to the major courses, support courses required are:

Course Title Credits
MS 125Calculus I4
MS 126Calculus II4
MS 302Applied Probability and Statistics3
MS 352Linear Algebra3

Note: This schedule reflects the computer science program beginning with MS 125 Calculus I (4). Freshman computer science majors needing additional preparation before beginning calculus will be placed in the appropriate algebra or precalculus courses that provide this preparation. See advisor.

In addition to courses noted below, candidates for graduation must successfully complete all JSU Academic Regulations. More information about general education requirements can be found in the Summary of Degrees/Requirements section of the catalog.

Plan of Study Grid
Freshman
FallHours
EH Composition sequence 3
Natural Science sequence 4
CS 201 Introduction to Information Technology 3
CS 230 Fundamentals of Computing 3
SSC 101 First Year Experience 0
 Hours13
Spring
EH Composition sequence 3
EH 141 Speech 3
Natural Science sequence 4
CS 231 Computer Programming I 3
CS 234 Discrete Computational Structures 3
 Hours16
Sophomore
Fall
Fine Arts 3
MS 125 Calculus I 4
History 3
CS 232 Computer Programming II 3
CS 304 Technical Writing for Computer Science (WI) 3
 Hours16
Spring
MS 126 Calculus II 4
History/Social/Behavioral Science 1 3
CS 310 Software Engineering I 3
CS 331 Data Structures and Algorithms 3
CS 333 Computer Organization and Architecture 3
 Hours16
Junior
Fall
Literature 3
Social/Behavioral Science 3
CS 488 Database Systems 3
Computer Science Electives 2 3
MS 302 Applied Probability and Statistics 3
 Hours15
Spring
Humanities & Fine Arts 1 3
Social/Behavioral Science 3
CS 350 Fundamentals of Computer Operating Systems 3
CS 491 Software Engineering II 3
MS 352 Linear Algebra 3
 Hours15
Senior
Fall
CS 450 Computer Networking 3
Computer Science Electives 2 3
Electives 8
 Hours14
Spring
CS 462 Ethics and Legal Issues (WI) 3
Computer Science Electives 2 3
Computer Science Electives 2 3
Electives 6
 Hours15
 Total Hours120